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SHAO KAHN (v1.5) - Original Shao Kahn created by Ed Boon & John Tobias (gods)
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*WHAT'S NEW*


======v1.5=========
-Improved AI
-Adjusted Power
-Perfected Collision boxes
-Added Brutality Fatality
-Tweaked Pit Fatality
-Fixed Pit lag time
-Fixed Win pose
-Added Super Shoulder Charge
-New Effect to Super Spear throw
-Ground shakes on fall
-2nd Round Intro
-3 new pallettes
-New "Finish Him" graphic
-Improved Fatality word animation
-Start button Taunts
-Tweaked Super Fireballs
-Improved Explod on Fatalities
-Sped up Hammer
-Added Guardsounds



======v1.1=========
-Collision box fixes
-Improved AI
-Added knockdown sound
-Power Adjustments

======v1.0=========
-Everything - First release!


Still to come:
Grab-n-punch
New Fireball 


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-MOVES-
Fireball - Hold HP...release HP
Spear Throw - Hold LP...release HP
Shadow Charge - D, DF, F, LK
Upper Charge - D, DF, F, HK
Skull Throw - D, DF, F, Z
Sledge Hammer - D, DF, F, C
Teleport - D, U
Taunt - Start (adds power)

-SUPER MOVES-
Super Fireball Blast - D, F, D, F, HP
Triple Spear Throw - D, F, D, F, LP
Shadow Charge Kombo - Hold Z...release Z
Super Shoulder Charge - D, F, D, F, Z

-FATALITIES-
Hellish Fireball - HP (3/4 screen) 
Vicious Hammer - LP (anywhere)
Brutality - HK (mid-screen)
Intestine Rip - LK (1/2 screen)
Babality Fatality - C (anywhere)
Spike Uppercut - z (close)

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*NOTE: To make Shao Kahn the typical MUGEN character size, open his
.CNS file and scroll to where it says:

[Size]
xscale = 1   
yscale = 1

Replaces the 1's with .9, then SAVE! (but projectiles will be off!)
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Thanks to :

Cipher & Obreck for the sprites
Joseph O (doorhenge@hotmail.com) for the sounds
*Thanks to Willouby Jackson for coding assistence!
Steve Ritchie as the voice of Shao Kahn